Friday, August 22, 2008
I did this animation test using Lightwave about 4 years ago. I was messing around with doing Inverse Kinematics--a term used in 3D animation which just signifies a particular method for animating a character's arms, legs and body. It actually sort of works the same way a marionette works.
This is a rotoscoped animation I did a few years ago when I was producing a documentary for South Carolina Educational Television about the American Revolution. Wavy Davey, my co-producer, and I had toyed with the idea of doing several rotoscoped animated sequences to serve as visualizations for key points in the story. What we didn't realize was how truly TRULY time consuming it all is. This, coming from an illustrator--not an animator. An animator will tell you, "Well, Duh!" But still. I thought this looked pretty cool--and not bad for about a day's work.
This was another rotoscoped shot with some particle simulated sparks and smoke courtesy of Lightwave 3D. Crude in some ways but I was learning so much. I would video myself and then import the files into Premiere. I can't remember how I output the files to facilitate drawing on them in photoshop but... Anyway, then I converted the Pshop files into vector images and then colored them in Illustrator. I think I used Flash to animate and then AfterEffects to compose? I can't remember. It's been awhile. Of course the person bears a striking resemblance to me:)
This is the exact moment where I decided I was losing my mind and had to stop... It was taking way to long to get up to where we needed. Of course I was on another deadline at the time.
Anyway, I'll publish some more as I go through these...